![]() don't wanna think about how long it would take without. at least I've lucked into finding the extra damage software combo for the axe, that is helping a lot. Pretty sure my problem is the same with viy, you just have to wait so long for a safe opportunity to attack that I fumble it in the interim. Thankfully I realized both of those rather quickly if painfully lol This second phase is a killerĬouple tips for that fight if you want emġ: corners of the main platform are safe from the lightning bolts, at least I never got hit thereĢ: keep the silver shield up as much as possible, it blocks the homing energy balls I am realizing I should not have complained about viy now that I'm on baphomet (can't wait to see what makes me say that about baphomet!!!). I shot it 10 times dead on with a sniper rifle the first time then ran out of time, the second attempt I just lazily sprayed it with Ingram fire and it popped immediately I have no idea what the gently caress is up with it. Thanks Pablo and Sub-Actuality for the great sigs! I took like ten tries to shoot off the second tower support cord lol I'll give nym a shot if I have time later today echoing the sentiment that you melt in 1 millisecond in this game lol. That's about itīeen loling for a while since this happenedĪwesome ending. Thoughts midway through part 2: Max Payne has a cool sniper rifle. I think ive technically finished it but now im unsure where to go next I've got a week to finish this mantra puzzle and I'm still dreading it. I'm not usually a huge fan of timed stuff like this but this was really fun, good way to mix up the game once you're familiar with the level layouts. Lots of trial and error but still significantly easier than Fugitive mode was. PS this post is impervious to Flames because of the flame proofer. This is further than I've ever made it before. Found a really choice clue for the tiamat puzzle that I definitely did not find last time. Made a ton of progress in la mulana today. Still fun to revisit, I will not be attempting New York Minute mode My positive feelings on chapter 3 started to sour as it went on, the fact that you're so goddamn fragile is really annoying when enemies can appear out of nowhere and instamurk you or snipe you with a shotgun from across the map. Ive mapped out the order of mantras+likely the room each is but now im loving stuck on how to remove the statue blocking my way in Inferno Cavern. ![]() Definitely a bit rough around the edges, but it was fun going back to the age of classic FPS'! Looking forward to the next one Phew! Had to rush through the second half to make sure I could finish the game before the deadline, but I got there. : Defeat the Trio (Pilate Providence, Joe Salem, and Vince Mugnaio) Thought the ending was further off and i wasnt gonna make it but i did. Gundam side story is one of those games i spent years wanting to try as a kid but i could never find a copy once i finally had a dreamcast and then i completely forgot about it. thanks to imp tips helping me realize how powerful the roll was, it made the last act pretty tolerable even when every other enemy was a dual wield smg sniper. I think i shifted into this mode towards the end too. i just came off a Hotline Miami kick though so I was enjoying the countless deaths and instant reloads Same but these are my reasons for enjoying part 3 the most lol.
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